Update 0.1.2 - AutoDetect Debug before release

This commit is contained in:
2025-09-11 15:42:41 +02:00
parent a70968d30c
commit 95d9f65068
11 changed files with 689 additions and 45 deletions

View File

@@ -17,15 +17,19 @@ public class AutoDetectUi : WindowMediatorSubscriberBase
private readonly MareConfigService _configService;
private readonly DalamudUtilService _dalamud;
private readonly IObjectTable _objectTable;
private readonly Services.AutoDetect.AutoDetectRequestService _requestService;
private List<Services.Mediator.NearbyEntry> _entries = new();
public AutoDetectUi(ILogger<AutoDetectUi> logger, MareMediator mediator,
MareConfigService configService, DalamudUtilService dalamudUtilService, IObjectTable objectTable,
Services.AutoDetect.AutoDetectRequestService requestService,
PerformanceCollectorService performanceCollectorService)
: base(logger, mediator, "Umbra Nearby", performanceCollectorService)
{
_configService = configService;
_dalamud = dalamudUtilService;
_objectTable = objectTable;
_requestService = requestService;
Flags |= ImGuiWindowFlags.NoScrollbar;
SizeConstraints = new WindowSizeConstraints()
@@ -43,7 +47,7 @@ public class AutoDetectUi : WindowMediatorSubscriberBase
protected override void DrawInternal()
{
using var _ = ImRaii.PushId("autosync-ui");
using var idScope = ImRaii.PushId("autodetect-ui");
if (!_configService.Current.EnableAutoDetectDiscovery)
{
@@ -65,42 +69,79 @@ public class AutoDetectUi : WindowMediatorSubscriberBase
ImGuiHelpers.ScaledDummy(6);
// Table header
if (ImGui.BeginTable("autosync-nearby", 3, ImGuiTableFlags.SizingStretchProp))
if (ImGui.BeginTable("autodetect-nearby", 5, ImGuiTableFlags.SizingStretchProp))
{
ImGui.TableSetupColumn("Name");
ImGui.TableSetupColumn("World");
ImGui.TableSetupColumn("Distance");
ImGui.TableSetupColumn("Status");
ImGui.TableSetupColumn("Action");
ImGui.TableHeadersRow();
var local = _dalamud.GetPlayerCharacter();
var localPos = local?.Position ?? Vector3.Zero;
for (int i = 0; i < 200; i += 2)
var data = _entries.Count > 0 ? _entries : BuildLocalSnapshot(maxDist);
foreach (var e in data)
{
var obj = _objectTable[i];
if (obj == null || obj.ObjectKind != Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Player) continue;
if (local != null && obj.Address == local.Address) continue;
float dist = local == null ? float.NaN : Vector3.Distance(localPos, obj.Position);
if (!float.IsNaN(dist) && dist > maxDist) continue;
string name = obj.Name.ToString();
ushort worldId = 0;
if (obj is IPlayerCharacter pc)
ImGui.TableNextColumn();
ImGui.TextUnformatted(e.Name);
ImGui.TableNextColumn();
ImGui.TextUnformatted(e.WorldId == 0 ? "-" : (_dalamud.WorldData.Value.TryGetValue(e.WorldId, out var w) ? w : e.WorldId.ToString()));
ImGui.TableNextColumn();
ImGui.TextUnformatted(float.IsNaN(e.Distance) ? "-" : $"{e.Distance:0.0} m");
ImGui.TableNextColumn();
ImGui.TextUnformatted(e.IsMatch ? "On Umbra" : "Unknown");
ImGui.TableNextColumn();
bool allowRequests = _configService.Current.AllowAutoDetectPairRequests;
using (ImRaii.Disabled(!allowRequests || !e.IsMatch || string.IsNullOrEmpty(e.Token)))
{
worldId = (ushort)pc.HomeWorld.RowId;
if (ImGui.Button($"Send request##{e.Name}"))
{
_ = _requestService.SendRequestAsync(e.Token!);
}
}
if (!allowRequests)
{
UiSharedService.AttachToolTip("Enable 'Allow pair requests' in Settings to send a request.");
}
string world = worldId == 0 ? "-" : (_dalamud.WorldData.Value.TryGetValue(worldId, out var w) ? w : worldId.ToString());
ImGui.TableNextColumn();
ImGui.TextUnformatted(name);
ImGui.TableNextColumn();
ImGui.TextUnformatted(world);
ImGui.TableNextColumn();
ImGui.TextUnformatted(float.IsNaN(dist) ? "-" : $"{dist:0.0} m");
}
ImGui.EndTable();
}
}
}
public override void OnOpen()
{
base.OnOpen();
Mediator.Subscribe<Services.Mediator.DiscoveryListUpdated>(this, OnDiscoveryUpdated);
}
public override void OnClose()
{
Mediator.Unsubscribe<Services.Mediator.DiscoveryListUpdated>(this);
base.OnClose();
}
private void OnDiscoveryUpdated(Services.Mediator.DiscoveryListUpdated msg)
{
_entries = msg.Entries;
}
private List<Services.Mediator.NearbyEntry> BuildLocalSnapshot(int maxDist)
{
var list = new List<Services.Mediator.NearbyEntry>();
var local = _dalamud.GetPlayerCharacter();
var localPos = local?.Position ?? Vector3.Zero;
for (int i = 0; i < 200; i += 2)
{
var obj = _objectTable[i];
if (obj == null || obj.ObjectKind != Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Player) continue;
if (local != null && obj.Address == local.Address) continue;
float dist = local == null ? float.NaN : Vector3.Distance(localPos, obj.Position);
if (!float.IsNaN(dist) && dist > maxDist) continue;
string name = obj.Name.ToString();
ushort worldId = 0;
if (obj is IPlayerCharacter pc) worldId = (ushort)pc.HomeWorld.RowId;
list.Add(new Services.Mediator.NearbyEntry(name, worldId, dist, false, null));
}
return list;
}
}