Update 0.1.6 - Fix UI settings & Delay Detection

This commit is contained in:
2025-09-13 20:08:24 +02:00
parent 04a8ee3186
commit a0957715a5
5 changed files with 168 additions and 7 deletions

View File

@@ -32,6 +32,8 @@ public class NearbyDiscoveryService : IHostedService, IMediatorSubscriber
private bool _notifiedEnabled;
private bool _disableSent;
private bool _lastAutoDetectState;
private DateTime _lastHeartbeat = DateTime.MinValue;
private static readonly TimeSpan HeartbeatInterval = TimeSpan.FromSeconds(75);
public NearbyDiscoveryService(ILogger<NearbyDiscoveryService> logger, MareMediator mediator,
MareConfigService config, DiscoveryConfigProvider configProvider, DalamudUtilService dalamudUtilService,
@@ -53,10 +55,75 @@ public class NearbyDiscoveryService : IHostedService, IMediatorSubscriber
_loopCts = new CancellationTokenSource();
_mediator.Subscribe<ConnectedMessage>(this, _ => { _isConnected = true; _configProvider.TryLoadFromStapled(); });
_mediator.Subscribe<DisconnectedMessage>(this, _ => { _isConnected = false; _lastPublishedSignature = null; });
_mediator.Subscribe<AllowPairRequestsToggled>(this, OnAllowPairRequestsToggled);
_ = Task.Run(() => Loop(_loopCts.Token));
_lastAutoDetectState = _config.Current.EnableAutoDetectDiscovery;
return Task.CompletedTask;
}
private async void OnAllowPairRequestsToggled(AllowPairRequestsToggled msg)
{
try
{
if (!_config.Current.EnableAutoDetectDiscovery) return;
// Force a publish now so the server immediately reflects the new allow/deny state
_lastPublishedSignature = null; // ensure next loop won't skip
await PublishSelfOnceAsync(CancellationToken.None).ConfigureAwait(false);
}
catch (Exception ex)
{
_logger.LogDebug(ex, "OnAllowPairRequestsToggled failed");
}
}
private async Task PublishSelfOnceAsync(CancellationToken ct)
{
try
{
if (!_config.Current.EnableAutoDetectDiscovery || !_dalamud.IsLoggedIn || !_isConnected) return;
if (!_configProvider.HasConfig || _configProvider.IsExpired())
{
if (!_configProvider.TryLoadFromStapled())
{
await _configProvider.TryFetchFromServerAsync(ct).ConfigureAwait(false);
}
}
var ep = _configProvider.PublishEndpoint;
var saltBytes = _configProvider.Salt;
if (string.IsNullOrEmpty(ep) || saltBytes is not { Length: > 0 }) return;
var saltHex = Convert.ToHexString(saltBytes);
string? displayName = null;
ushort meWorld = 0;
try
{
var me = await _dalamud.RunOnFrameworkThread(() => _dalamud.GetPlayerCharacter()).ConfigureAwait(false);
if (me != null)
{
displayName = me.Name.TextValue;
if (me is Dalamud.Game.ClientState.Objects.SubKinds.IPlayerCharacter mePc)
meWorld = (ushort)mePc.HomeWorld.RowId;
}
}
catch { }
if (string.IsNullOrEmpty(displayName)) return;
var selfHash = (saltHex + displayName + meWorld.ToString()).GetHash256();
var ok = await _api.PublishAsync(ep!, new[] { selfHash }, displayName, ct, _config.Current.AllowAutoDetectPairRequests).ConfigureAwait(false);
_logger.LogInformation("Nearby publish (manual/immediate): {result}", ok ? "success" : "failed");
if (ok)
{
_lastPublishedSignature = selfHash;
_lastHeartbeat = DateTime.UtcNow;
}
}
catch (Exception ex)
{
_logger.LogDebug(ex, "Immediate publish failed");
}
}
public Task StopAsync(CancellationToken cancellationToken)
{
@@ -259,6 +326,7 @@ public class NearbyDiscoveryService : IHostedService, IMediatorSubscriber
_logger.LogDebug("Nearby publish: self presence updated (hash={hash})", shortSelf);
var ok = await _api.PublishAsync(_configProvider.PublishEndpoint!, new[] { selfHash! }, displayName, ct, _config.Current.AllowAutoDetectPairRequests).ConfigureAwait(false);
_logger.LogInformation("Nearby publish result: {result}", ok ? "success" : "failed");
if (ok) _lastHeartbeat = DateTime.UtcNow;
if (ok)
{
if (!_notifiedEnabled)
@@ -272,7 +340,17 @@ public class NearbyDiscoveryService : IHostedService, IMediatorSubscriber
}
else
{
_logger.LogDebug("Nearby publish skipped (no changes)");
// No changes; perform heartbeat publish if interval elapsed
if (DateTime.UtcNow - _lastHeartbeat >= HeartbeatInterval)
{
var okHb = await _api.PublishAsync(_configProvider.PublishEndpoint!, new[] { selfHash! }, displayName, ct, _config.Current.AllowAutoDetectPairRequests).ConfigureAwait(false);
_logger.LogDebug("Nearby heartbeat publish: {result}", okHb ? "success" : "failed");
if (okHb) _lastHeartbeat = DateTime.UtcNow;
}
else
{
_logger.LogDebug("Nearby publish skipped (no changes)");
}
}
}
// else: no self character available; skip publish silently

View File

@@ -110,6 +110,8 @@ public record GPoseLobbyReceiveWorldData(UserData UserData, WorldData WorldData)
public record NearbyEntry(string Name, ushort WorldId, float Distance, bool IsMatch, string? Token, string? DisplayName, string? Uid);
public record DiscoveryListUpdated(List<NearbyEntry> Entries) : MessageBase;
public record NearbyDetectionToggled(bool Enabled) : MessageBase;
public record AllowPairRequestsToggled(bool Enabled) : MessageBase;
public record PluginChangeMessage(string InternalName, Version Version, bool IsLoaded) : KeyedMessage(InternalName);
#pragma warning restore S2094