Nearby (AutoDetect) Phase 1 — settings, window, compact section; UmbraSync theme; minor fixes

This commit is contained in:
2025-09-11 11:30:09 +02:00
parent 6ebb73040b
commit a70968d30c
9 changed files with 193 additions and 13 deletions

View File

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using Dalamud.Bindings.ImGui;
using Dalamud.Interface.Colors;
using Dalamud.Game.ClientState.Objects.SubKinds;
using Dalamud.Interface.Utility;
using Dalamud.Interface.Utility.Raii;
using Dalamud.Plugin.Services;
using MareSynchronos.MareConfiguration;
using MareSynchronos.Services;
using MareSynchronos.Services.Mediator;
using Microsoft.Extensions.Logging;
using System.Numerics;
namespace MareSynchronos.UI;
public class AutoDetectUi : WindowMediatorSubscriberBase
{
private readonly MareConfigService _configService;
private readonly DalamudUtilService _dalamud;
private readonly IObjectTable _objectTable;
public AutoDetectUi(ILogger<AutoDetectUi> logger, MareMediator mediator,
MareConfigService configService, DalamudUtilService dalamudUtilService, IObjectTable objectTable,
PerformanceCollectorService performanceCollectorService)
: base(logger, mediator, "Umbra Nearby", performanceCollectorService)
{
_configService = configService;
_dalamud = dalamudUtilService;
_objectTable = objectTable;
Flags |= ImGuiWindowFlags.NoScrollbar;
SizeConstraints = new WindowSizeConstraints()
{
MinimumSize = new Vector2(350, 220),
MaximumSize = new Vector2(600, 600),
};
}
public override bool DrawConditions()
{
// Visible when explicitly opened; allow drawing even if discovery is disabled to show hint
return true;
}
protected override void DrawInternal()
{
using var _ = ImRaii.PushId("autosync-ui");
if (!_configService.Current.EnableAutoDetectDiscovery)
{
UiSharedService.ColorTextWrapped("Nearby detection is disabled. Enable it in Settings to start detecting nearby Umbra users.", ImGuiColors.DalamudYellow);
ImGuiHelpers.ScaledDummy(6);
}
int maxDist = Math.Clamp(_configService.Current.AutoDetectMaxDistanceMeters, 5, 100);
ImGui.AlignTextToFramePadding();
ImGui.TextUnformatted("Max distance (m)");
ImGui.SameLine();
ImGui.SetNextItemWidth(120 * ImGuiHelpers.GlobalScale);
if (ImGui.SliderInt("##autodetect-dist", ref maxDist, 5, 100))
{
_configService.Current.AutoDetectMaxDistanceMeters = maxDist;
_configService.Save();
}
ImGuiHelpers.ScaledDummy(6);
// Table header
if (ImGui.BeginTable("autosync-nearby", 3, ImGuiTableFlags.SizingStretchProp))
{
ImGui.TableSetupColumn("Name");
ImGui.TableSetupColumn("World");
ImGui.TableSetupColumn("Distance");
ImGui.TableHeadersRow();
var local = _dalamud.GetPlayerCharacter();
var localPos = local?.Position ?? Vector3.Zero;
for (int i = 0; i < 200; i += 2)
{
var obj = _objectTable[i];
if (obj == null || obj.ObjectKind != Dalamud.Game.ClientState.Objects.Enums.ObjectKind.Player) continue;
if (local != null && obj.Address == local.Address) continue;
float dist = local == null ? float.NaN : Vector3.Distance(localPos, obj.Position);
if (!float.IsNaN(dist) && dist > maxDist) continue;
string name = obj.Name.ToString();
ushort worldId = 0;
if (obj is IPlayerCharacter pc)
{
worldId = (ushort)pc.HomeWorld.RowId;
}
string world = worldId == 0 ? "-" : (_dalamud.WorldData.Value.TryGetValue(worldId, out var w) ? w : worldId.ToString());
ImGui.TableNextColumn();
ImGui.TextUnformatted(name);
ImGui.TableNextColumn();
ImGui.TextUnformatted(world);
ImGui.TableNextColumn();
ImGui.TextUnformatted(float.IsNaN(dist) ? "-" : $"{dist:0.0} m");
}
ImGui.EndTable();
}
}
}